My Ray Tracer
The above screenshot is that of my ray tracer. Currently it has only barebone features but I hope to get more stuff in as soon as possible. I’ll use this blog mostly to record my ray tracer development, but If I have time I’ll try and post about other things I find interesting.
Features:
Sphere and Infinite Plane Primitives
Point Light
Perspective projection
Orthographic projection
Reflections
Shadows
Supersampling (grid algorithm)
To Do List (in descending priority):
Complete 4x4Matrix class
Add more transformation – rotation, lookAt, scaling, etc.
Add object space, camera space, world space, screen space
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